GeForce GTX 2080 News – First Raytracing Battlefield V Benchmarks Revealed on Nvidia RTX 20 Series Graphics Cards

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The first raytracing benchmarks from Battlefield V are beginning to surface. A number of sites that have their mitts on Nvidia’s top-end GeForce RTX 20 Series graphics cards have been busy testing just how demanding the “holy grail” of graphics advancements really is.

German site Hardwareluxx.de has done a clean sweep of benchmark tests comprising the GeForce RTX 2070, GeForce RTX 2080, and the GeForce RTX 2080 Ti. All three GPUs were pitting against Battlefield V and its new DXR (DirectX Raytracing) graphics option across three different resolutions – 1080p, 1440p and 4K.

Suffice to say, any faint hopes you may have had that the $1300 GeForce RTX 2080 Ti may be able to handle 4K DXR in Battlefield V can be safely snubbed out. DXR raytracing causes performance hits that range from 52% at 1080p all the way up to 62% at 4K. Outside of resolution, DXR is quite clearly the most demanding graphics option in existence today.

Playing Battlefield V with ray-traced lighting is achievable across all three of Nvidia’s RTX graphics cards. Only 1080p delivers what could be defined as a satisfactory experience, but both the GeForce RTX 2080 Ti and the RTX 2080 average above 60fps on High in Battlefield 5. The GeForce RTX 2070 struggles a little, averaging 51.9 frames per second. It’s certainly still playable but it’s enough to cause doubt as to whether it’s worth enabling.

1440p resolution in BFV with RTX enabled still sees all three cards average above 30fps, but in the 4K benchmarks we see they’re really beginning to feel the strain. Not even the GeForce RTX 2080 Ti can muster an average frame rate above 30fps, so this option is off the table for new. Basically, we need more mature RTX technology, so it’s something that could really come into its own over the next couple of graphics card generations.

  GeForce RTX 2070 GeForce RTX 2080 GeForce RTX 2080 Ti 1080p 51.9 fps 60.9 fps 72.5 fps 1440p 34.7 fps 43.7 fps 52.2 fps 4K 18.3 fps 23.5 fps 28.4 fps

With all that said though, we’re still leaps and bounds ahead of where we thought we’d be six months ago. We didn’t even know real-time ray-tracing was even possible, let alone in our hands by the holiday period. It’s undoubtedly prohibitively expensive to take advantage of RTX technology, but it’s nevertheless still absolutely possible.

TechPowerUp has done some preliminary testing too, although just on the RTX 2080 Ti this time. These tests detail the various granular DXR settings that can be changed. Their benchmark is also on Ultra rather than High, discovering this drops BFV’s frame rate all the way down to 64.5fps at 1080p.

If you’re lucky enough to have an RTX graphics card, do be sure to let us know in the comments below how you’re finding it!

And for everyone else, do you think DXR represents a worthwhile performance hit? Or is a 50+% drop in frame rates too much to take? Let us know your thoughts!

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